Doom VFR
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In the Dwayne Johnson-starring adaptation of the stone-cold classic video game Doom, there is a lengthy sequence depicted in first-person, mimicking the game’s perspective. While the rest of the film is a BFD (the first word is big, the last word is disappointment, you can figure out the middle word), this sequence inadvertently served as a tantalizing proof of concept for what would become Doom VFR. It just feels good to blast away hell-demons, you know?